Halo Infinite Season 3 : Prop Concepts
Art Director : Sparth and Glenn Israel
Assets in this series:
The multiplayer landing screen is an evolving aspect to the game that develops along with the narrative of the season. I was tasked with building a multi-stage Communication Array asset that could provide context to the tone of the narrative arc. I love designing a good story line into a hard surface object, this one was a lot of fun.
https://www.youtube.com/watch?v=a3K-SCCkWBQ&ab_channel=HALO
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